Conceptualizing Transmedia Scholarship
Transmedia storytelling, defined by media scholar Henry Jenkins as a "process where integral elements of a fiction get dispersed systematically across multiple delivery channels for the purpose of creating a unified and coordinated entertainment experience," has been rapidly adopted by the media industry as a narrative model. Equally motivated by the conglomeration and horizontal integration of the media industry, and a desire to craft more participatory experiences for spectators, transmedia storytelling discourses now move fluidly between the academy and media industries.
Our project was born out of a desire both to revisit Janet Murray's theorization of "procedural authorship," and to consider if the principles and key concepts that underpin transmedia storytelling might be fruitfully applied to emergent forms of multimodal scholarship. The goals of this project are twofold:
Because this project was conceived as a series of terminological provocations, structured around keywords and principles rather than limited as a rigid linear argument, the material is presented here with minimal suggested directed trails through the content; it is our hope that each reader will explore the gathered material in her own way, mapping new routes and generating new connections on each visit. Through this resistance to linearity, it is our hope that the project embodies the transmedia ideal of the refusal of traditional textual hierarchies.
Our project was born out of a desire both to revisit Janet Murray's theorization of "procedural authorship," and to consider if the principles and key concepts that underpin transmedia storytelling might be fruitfully applied to emergent forms of multimodal scholarship. The goals of this project are twofold:
- To present keywords and principles that might help us conceptualize "transmedia scholarship," speculate on argumentative affordances, engage with barriers, and offer examples of these principles in practice.
- To engage with the potentialities and limitations of emergent platforms, like Scalar, that might facilitate procedural scholarship or aide in the construction of transmedia scholarship.
Because this project was conceived as a series of terminological provocations, structured around keywords and principles rather than limited as a rigid linear argument, the material is presented here with minimal suggested directed trails through the content; it is our hope that each reader will explore the gathered material in her own way, mapping new routes and generating new connections on each visit. Through this resistance to linearity, it is our hope that the project embodies the transmedia ideal of the refusal of traditional textual hierarchies.
Begin this path
- Keywords
- Principle: Spreadabilty vs. Drillability
- Principles in Practice: Alexis Lothian's Scholarly Vidding
- Principle: Continuity vs. Multiplicity
- Principles in Practice: Mark Sample's "Hacking the Accident"
- Principle: Immersion vs. Extractability
- Principles in Practice: USC's Pervasive Game "Reality Ends Here"
- Principle: Worldbuilding
- Principles in Practice: Xarene Eskandar's Mapping in HyperCities
- Principle: Seriality
- Principles in Practice: Jason Mittell's "book in progress" in Media Commons Press
- Principle: Subjectivity
- Principles in Practice: Wendy Hsu's video conference paper
- Principle: Performance
- Principles in Practice: Alexandra Juhasz's Learning from YouTube
- Conclusions
- Bibliography
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